#ifndef CHESSAI_H
#define CHESSAI_H

#include<iostream>
#include <algorithm>
#include <limits>
#include <vector>
#include <utility>
#include <string>

#define BOARD_WIDTH 15

extern int isover;
extern int myturn;
extern int prex,prey;
extern int backnum,whitenum;

class ChessAI
{
public:
    ChessAI();

public:
    void chess_isover(int x,int y,int turn);
    void chess_ai_killcount(int &x,int &y,bool &winFlag,int depth);
};

#endif // CHESSAI_H
